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The ceramic chamber is one of the largest and deepest we saw but it seems to heat material fairly evenly throughout. Cleaning the Elite is not difficult but not quite as easy as with the AirVape. The mouthpiece has deeper crevices that are harder to reach, plus a narrower air path. In a side by side test, we felt that an Elite that saw regular use for a year—and was never cleaned past a wipe with a paper towel or the included brush—performed about as well as a brand-new unit.

A too-hot mouthpiece is a drawback of the Elite, but this silicone sleeve blocks the heat and solves the problem. The Elite includes a one-year warranty, and Grenco offers responsive phone support in addition to the more common text and email options. Warranty replacements on vaporizers from any company can be a headache because counterfeits are a big problem. Although this model has remained available throughout spring , a main drawback has been inconsistent availability since its release in Early on, customers reported reliability issues.

But the company backs each unit with a lifetime warranty, and its product gets great reviews in spite of all of this and its high price—proof that the unique Grasshopper, which is honestly the most fun to use of our picks, is really a satisfying item. The pen-shaped device is a departure from a lot of the vaporizers we look at. Instead of digital buttons, tactile controls manage the activation and temperature. To turn the heating element on or off, just click the back of the device like you would any retractable pen. Around the clicker is a rotating, five-step knob that controls the temperature.

The LEDs toward the other end are blue when ready, red when heating, and blinking red when the battery is low. The tip of the Grasshopper can get extremely hot. Plan on using this silicone mouthpiece cover, even if it does kind of ruin the design. Subtle plus and minus engravings by the clicker—aka the power switch—adjust the temperature.

The mouthpiece unscrews to reveal the chamber underneath. The Grasshopper is a convection vaporizer, so it heats the air you inhale, vaporizing the contents into concentrated clouds that taste delicious. Sweet notes of orange popped from our sativa-dominant hybrid flowers , whereas our other picks left us with just a faint citrus flavor or general sweetness.

The Grasshopper ships with a silicone mouthpiece cover, and we consider this to be a requirement for day-to-day use. The only parts of the Grasshopper that require cleaning are the combustion chamber and the front-end mouthpiece. It screws off and has a flat metal screen recessed inside, which is easy to clear out with a damp cotton swab. With no space for a charging port, the Grasshopper has an inductive and magnetic charging cord that connects around the clicker and plugs into any standard USB charger. The Grasshopper comes with a lifetime warranty, and its design has had ups and downs and some changes over the years.

Early on, in , customers experienced reliability issues. Later, others saw delays in fulfilling orders. You can read more about it in this subreddit. If you try a Grasshopper and have issues, feel free to give us feedback about it. It has an attractive design, the quickest heat time of any model we tested, and an easy-to-clean chamber. Tap its capacitive buttons, and the device heats in about three seconds.

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Its design is unique in that the airway is really the entire underside of the lid, forming a wide channel that keeps the mouthpiece cooler than those of most other vaporizers. That info is only in the app. You can get to a full charge in just over an hour, about the same as with the AirVape.

But the thing that makes these compromises worth tolerating is the vapor quality, which was the best of all the vaporizers we tested: easy to draw, smooth, and remarkably cool, with a delightful hint of citrus. This combination of potency, efficiency, and the high capacity of its bowl makes it perfect for puffing and passing the device in a group of more than two people.

A full battery lasted through about two bowls, each of which would have been enough for two to four people to share. We found that after we stopped getting vapor, mixing the flower around in the chamber gave us a few extra puffs before we needed to refill. All three had rich flavor that made our taste buds sing. But all three devices are expensive, and the flavor is the only real advantage. Each one had other disadvantages too—cleaning problems with the Crafty, durability concerns when traveling with the ArGo, and a combination of cleaning and interface flaws with the IQ. Our testers liked that the ChefAlarm thermometer comes with a case to hold both the probe and the digital unit.

Like the ChefAlarm, the Smoke has a backlit screen and volume control. But in contrast to our other picks, the Smoke can operate via a wireless receiver and has two channels to accommodate multiple probes: one probe to take the internal temperature of the meat, and an air probe for measuring the ambient temperature of the oven, grill, or smoker. The Smoke also allows you to set the minimum and maximum temperatures for each probe, which sound corresponding alarms when the set temperatures have been reached. In our tests, the Smoke maintained its wireless connection for an unobstructed distance of feet, more than double the distance of the Weber iGrill 2.

It then pairs with your Wi-Fi network to send temperatures and alerts to the Smoke Gateway app on your smartphone or smart device. Coincidentally, all of our picks are manufactured by ThermoWorks. They were far and away the best thermometers we tested. None of the other models compared to our picks in terms of speed, accuracy, and ease of use. Also, straighten any kinks in the cable, which can break the inner wires if left alone.

And never place a probe tip directly into hot coals or fire. Always use a hot pad or oven mitt when retrieving a probe thermometer from the oven or grill.

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To prevent cross-contamination, be sure to properly sanitize the probe after each use. It comes with four probes one is an air probe instead of two, all of which you can use simultaneously. ThermoWorks advertising says the BlueDot can stay connected for an unobstructed distance of 95 feet, but in our tests it lost the connection around 75 feet. The Lavatools Carbon Lite uses Bluetooth to connect to an app on your phone, but unlike other models we tested, it lacks manual controls.

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This model was much slower at reading temperatures than our picks. And though the preset temperatures on the app are helpful for beginner cooks, we found the layout confusing when setting custom temperatures. The thermometer kept its connection for up to feet in our tests, which was feet less than the ThermoWorks Smoke.

It also has a narrower temperature range than the ThermoWorks thermometers we recommend. The Lavatools Element was very slow at reading temperatures, taking up to 15 seconds in some instances. We found the receiver of the ThermoPro TP20 difficult to read because it alternated the display of both probe temperatures, which we found confusing. The membrane-sealed push button on the receiver also became worn after only a few uses. Since the ThermoPro TP16 is so light and the cable is so stiff, the unit moved around the counter when we opened and closed the oven door.

We also found that the stand put the digital screen at an awkward angle for reading. The Maverick ET suffered notable delays in reading temperatures.


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This model is also covered by a paltry day warranty. The Weber iGrill 2 was very slow to read temperatures and had the shortest probes of all the models we tested. We found that it began to lose its wireless connection at around feet. Also, its probe is so egregiously thick, it would be like sticking a Sharpie into your meat. Meat thermometers ratings subscription required , Consumer Reports.

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Our pick. Players act as gem merchants, using tokens to purchase gem-mine cards and to attract the attention of nobles later in the game to gain even more points. Each turn, each player chooses between drawing gem tokens, buying a card, or reserving a card for later purchase and taking a gold joker token. As players stockpile gem-mine cards, they can use those cards as discounts on other card purchases. The first player with 15 prestige points earned by purchasing higher-level gem cards and winning over nobles wins the game. After we played Splendor with three new gamers, everyone requested it again.

This game was first recommended by Wirecutter staffers, but our experts also told us they liked its balance of luck and intro-level strategy.

We enjoyed playing with the eye-catching gem coins and cards, and we appreciated that this game was easily portable for game nights or trips. Splendor was a Spiel des Jahres nominee, and currently it has a 4. This strategic game of medieval city, road, and countryside building has easier rules and a shorter play time than Catan. Players draw and place a random tile each turn to build medieval fortifications including roads, cities, cloisters, and farms, and place their followers on those locations to gain points.

Scoring depends on the size of completed developments with followers placed on them. The player with the most points at the end of the game wins. The rulebook is easy to navigate for players of all skill levels—Wirecutter writer Doug Mahoney recently played a game with his 9-year-old, who had no problem catching on. Turns go quickly, and we enjoyed playing the game with three and five players.

Carcassonne also has an expansion pack to add a sixth player and some extra mechanics to earn points without overly complicating the game. Carcassonne was a Spiel des Jahres winner, and currently it has a 7. It also has a 4. Players use cards to claim railroad routes and travel to cities across North America, and gain points by connecting destinations and creating longer routes.

Players can cut each other off, forcing competitors to take longer routes. Once a player is down to two or fewer trains after using the other 43 to claim routes, the other players get one more turn and then the game ends. Players tally their points and subtract the value of any uncompleted routes from the total; the person with the most points wins the game.

Ticket to Ride comes in several variations if you want more advanced options; Wirecutter writer Alex Arpaia recommends Ticket to Ride Europe. The concept is easy to grasp, but we felt challenged to keep track of our routes and complete all of our destinations before running out of trains. We like the compelling train-traveling adventure narrative, and the brightly colored pieces and board are fun to look at although the board is quite large on a table. With two players, the game took 45 minutes, though Wirecutter staffers reported that rounds could drag on with more players.

Ticket to Ride was a Spiel des Jahres winner. At this writing, it has a 4. These games have more-complex strategies, and more of them—and, accordingly, more-complicated rules—but their underlying mechanics are simple. These games also tend to have longer playing times and cost a bit more. A settlement-building strategy game that inspired a board game revolution, Catan provides fun and competitive if at times frustrating play. Players also get points by creating the longest continuous road or having the largest army, won through development cards that can be purchased with resources.

If someone rolls a seven, a robber pawn moves to block players from collecting resources, and players can strategically build settlements to block others from building next to them. The player who is first to reach 10 victory points wins.

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It was one of the first challenging board games I personally tried years ago, and I still get together with friends every few months to play it. The rules are more involved than those of our entry-level picks, so this game is much easier to play if someone who is familiar with it can coach other players. Several Wirecutter staffers reported that Catan could be divisive because of its competitive play. We prefer to play Catan with more people, which you can do with this expansion pack.

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Catan has multiple expansion-pack options to change up the game and extend player counts. If you want more people to barter with and plot against, we recommend the Player Extension , which adds replay value and more interaction. This game challenges players to use multiple, advanced strategies to build an ancient civilization over three fast-paced rounds. Players randomly draw an ancient city, and they have three Ages—a total of 18 turns—to develop their civilization and earn points.

Cities can produce resources, which give discounts on future purchases much as in Splendor and can be traded with neighbors without the tense negotiations of Catan. The player with the most points at the end of the three Ages wins.

We thought this game was fun with the maximum players, as well as with four players. It adapts for two players as well, but we think the game is more entertaining and interactive with more people. It currently has a 4.